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forge of empires optimal great building levels

forge of empires optimal great building levels

6
Oct

forge of empires optimal great building levels

No high level player has it. Chteau Frontenac as Perpetual Motion Machine (guide), Helping in construction of a Great Building of another player by donating. First Strike At level 10, the Great Building will no longer be able to advance until a full set of blueprints are "spent" to unlock the next level. Create an account to follow your favorite communities and start taking part in conversations. If a relic is found, the icon in the top right corner of the Guild Expeditions (GE) map turns from grey to colored. The Cathedral is effectively providing the same income as about 12 Apartment houses, while using the same space as 4.5 (or 6 really, plus the military bonus as a freebie). It looks like that this is to repel the plunderers once in a while. You must log in or register to reply here. Best. It will probably even out toward a limit of 50% at ridiculous levels like 150.) Arc 80 Cape ~70 Zeus/CoA/TA 59 CdM 65 HC/SC 58 BG 54. The author fails to understand the basic structure of the game. However, in saying you dont understand why players max out their fp producing GBs, you are ignoring the fp exchange aspect of the game. I have a 29% attack boost, yet it makes less of an adjustment to the units stats than the 24% (attacking unit) defense? The goods production is just gravy. This tells you a relic appeared on your GE map. If you cant afford enough space in your city to have two large GBs, I still slightly prefer the Notre Dame or Hagia Sophia happiness GBs over the Colosseum, but if you get a full set of Colosseum blueprints first, then build it for sure. Quite delicious already, and if you upgrade it to say Level 80 (which is where most people stop upgrading their Arcs), and then do the same thingyou get 209 Forge Points and 5189 Medals. TOWER OF BABEL Bad. (Read the Castel del Monte section for another interesting comparison). So like the Colosseum, the space needed to build this GB is well worthwhile. Great Buildings are definitely better and more interesting than regular buildings. Zeus, though it only gives one bonus, is a MUST for a fighter, as it gives 30% increase of fight power. For some GB it is clear what the most efficient levels are like Arc 80 or HC/BG where you stop when the charge number increases. I joined FOE as a totally new player and followed your list. JavaScript is disabled. 55,65,75,85). Let's see what is the Space Needle's secondary bo- COINS? The daily income provided jumps significantly after level 7, and is rather nice when maxed (12640 coins since update 0.26), but does not improve further over time. Im unclear why it doesnt seem to increase the attack stats accordingly. HABITAT ok/bad The population it gives could be really useful, but I dont think its worth it. The only high level players that have them are ones that are sentimental and like the look of it in their city. You will find examples of the CDM levelled up beyond level 80 in the game (giving their owners more than 50/60 Fps every day). Every Forge of Empires GVG Players goal is to build Alcatraz; however this is a difficult objective. Pretty, too. It can sometimes make an unsinkable fight suddenly winnable. Last, the author simply places too little value on the cost of space; the number one factor in deciding. If you don't contribute whatsoever however, please don't build this. Forge of Empires Alcatraz. Assuming only 20 town houses (probably in LMA or later), a maxed St Marks will be boosting your income by 34,000 coins per day (and more in the Colonial era, or if you upgrade to better houses). The added perk is that this will also open up free rewards spots for your guildmates. I assume I will need to be on the buying end of that for the TE goods necessary to construct the dyna tower after I get the blueprints since it would take forever to trade up to TE goods from CA goods for them. Great Building List. For a better experience, please enable JavaScript in your browser before proceeding. That is significant because that is the age of alcatraz (progressive) THE most popular GB in the game. For a more accurate calculation, you should click on the gear button and enter your top 15 buildings. That is 1 in 4 shot. The Critical hit bonus is also great. E and F Tier GBs are the ones that I would just throw it in the trash. Press J to jump to the feed. Not sure I understand the low rating on the Tower of Babel. Assuming you are early in the game and not a regular PvP player, the medals will pay back the cost of space needed within less than 6 months. This is what you call a GREAT Building. That 44 small size is suddenly more like an 88 monster. A full set of blueprints is required for each level after level 10. And I will end with almost 3 Phantom towers and 4 workshops. For the altruistic team players, it also allows getting level 0 GBs of other players into production faster, which will be more of a challenge over time. I have just reached the industrial age and my view on GBs is now very different to when I was earlier in the game. Seed Vault Helping Hands Chance. If a level requires 80 forge points and you contribute 2 per day then 320/2 = 160 days to move up one level. everything else takes a back seat. The happiness is almost as much as 8 Churches, while using half the space. For the purposes of the latter issue, I made a table where I estimated the output value of GBs in the Early, High and Late Middle Ages, with an assumed standard set of houses and supply production buildings. The order is not critical, because it will be sorted automatically. I thought it would be useful for some players if I collected some known formulas in one thread. Contribution rewards consist of Forge Points, blueprints and/or medals. (A Tower of Babel, for example, costs the equivalent of 3000 coins and 3000 supplies to produce the 150 Bronze Age goods needed. Once this is done, a single additional level will be unlocked. Forge of Empires Wiki is a FANDOM Games Community. To place the Great Building, you will first have to acquire the 9 separate blueprints and also the required goods of the building's age. Why? Himeji Castle: 5, 10, 16, or 58 post-Arc. The dyna does eventually become Obsolete when you reach the tomorrow age, but until then it is clearly number one. The Goods output is primarily of interest to more peaceful players, and people wishing to buy provinces, rather than those trying to use military for everything. 2.1 Average Results for Specific Levels 3 Special Goods 4 Contribution Rewards 5 Other Great Buildings Levels Random Rewards Every current age good Average Results for Specific Levels This table lists the average total Diplomatic Gifts after all tries from a harvest of the carrier are used up. Vaguely same reasoning as for Zeus/Aachen. And it received agreement as well from a Big Guild I managed to join. The daily 6 forge points benefit is harder to quantify. Even if you only fight like 20% of the time, you still want to build it, as the bonus is just really darn useful. You can also enter less than 15 values. The Castel is moderately sized (55=25 squares), providing an attack boost, and forge points. Supplies Once the Great Building's requirements have been met and the foundation laid, it will be at level 0 and must be "leveled" to level 1 before granting benefits to the player. Castel del Monte: Level 10 until post-arc then 55+. Other than Arc 80 ..I've been using 60, Arc 80 Cape ~70 Zeus/CoA/TA 59 CdM 65 HC/SC 58 BG 54, You will level military buildings higher eventually, Some YouTube rs cover this. Once the Great Building's requirements have been met and the foundation laid, it will be at level 0 and must be "leveled" to level 1 before granting benefits to the player. If you have one of these, youll want to spend your forge points to advance to later ages as rapidly as possible. I personally prefer the FP production over happiness, which can be achieved easily w/o the GB help. Also, the goods required to build it are mostly useless to me at this stage. But 91 costs too much unless you literally have FP to burn. So, the Colosseum is good, if you are early in the game and can use a happiness GB. For the altruistic team players, it also allows getting level 0 GBs of other players into production faster, which will be more of a challenge over time. It also needs to basically break the GBs into the two styles of play (PvP or just questing). The happiness it gives is extremely valuable, as on Level 10, it provides over 10,000 happiness (which is ironic considering that prison is probably the word you least asscociate with happiness), which is a lot, and it's happiness per space is higher than all non-premium buildings up until The Future. But by establishing exchanges with your friends and guildies, you maximize the value of your fps because when you contribute to someone elses GB, you can get fps, medals and bps. Details of the bonuses of each Great Building can be found in the topic of each building. Its also small so doesnt take up much space. This boost doesn't apply on rewards consisting of Forge Points, blueprints, or military units. Some of them I am not familiar nor ever set up. Diplomatic Gifts The benefit is hard to quantify, but if you have two successful attacks against your city every day, and they plunder some Colonial goods each time, that adds up very quickly. Other than Arc 80 ..I've been using 60. Picking the right GBs for your style of play is very important. Build as soon as you can and keep levelling it. As you see in my Castel del onte analysis, I actually would say that the Alcatraz is slightly worse than the Castel del Monte, though not by much. (Known up to levels where the chance is 70%. Building a town (Part 1): Basics | Forge of Empires Guides - [] down the road will be Great Buildings, of which you can read about some of them here, but lets Stix to Bricks: Personal Threads | Forge of Empires Guides - [] are a lot of different ways to handle having a guild work together to help get new Great Buildings Interestingly, the Goods output of St Marks is only somewhat (15%?) It may not display this or other websites correctly. But for what you are asking, stick to what TheCenterOfEnnui says first. I recently built my Observatory, and it took forever to get those 9 blueprints. Don't make this a priority, but it's still a nice building to have. Zeus-63. 2 Building a Great Building 2.1 Blueprints 2.2 Goods 3 Leveling Great Buildings Provides one good of the same age as the building (of a neighbor / friend / guildmate) that you aid, for the first number of buildings aided. In that case most of them are bad investments. HAGIA SOFIA Very Good Its too big. Zeus Decorative ?!?!?!? Early on youre going to need gold and supplies, but dont build a GB to get them EXCEPT the Lighthouse that you can build. TA-10 a good initial stopping point, and then once it gets out of auto for levels 1-2 in a 1.9 thread. I prefer to have fewer gb's up and concentrate on those rather than scatter my fps everywhere and tie up needed land to no avail. Deal Castle is huge (77=49 squares), providing a defence boost, and medals. This Great Building is the smallest of all the Great Buildings in the game, taking up only six squares, and it gives one very important bonus: Attack Bonus. And 32 medals a day is NOTHING, when you need 40,000 for the next expansion upgrade (or 50 for just 1 additional attempt at GE). Saint Basil's Cathedral (10.2%, 51.1%), 16. Do some GBs bonuses cancel other bonuses out? Each Age offers two Great Buildings (with No Age, Early Middle Ages, Arctic Future and Oceanic Future having three Great Buildings each and Space Age Asteroid Belt, Space Age Venus and Space Age Jupiter Moon having one Great Building), each one with its own unique bonus, graphic and space required to build. It will probably even out toward a limit of 25% at very high levels.) Chance to double the resources plundered after successfully defeating a neighbors defense. Its worthwhile for this alone. The average optimal level for nearly all GBs is roughly level 80. many deviations from that. Overall, build it unless you are hell-bent on fighting like FoETipps. GvG Support Pool I myself have 3 entire copies of the Babel's blueprints, but I'll never ever build it. It is an amazingly pretty castle though. Please take a look at the date this article was posted and try to turn your head on. Once you have more resources than you can use (youll probably only reach this point around Tomorrow Era), then it become smus less useful. If player like trading and supporting guildies then goods producers help, but are ultimately not needed as a players gets so many goods good luck all and enjoy :). Spoils of War Let's say you get first place in an Arc levelling up to Level 10. DSkies (The Brethren on Fel Drangyr) dskies at gmail com, Ty dskies for your time I saved your post for reference. Well thats my twopence on the GB subject! Bottom line: definitely worth while, and will quickly pay for itself. Still many other variables, that's my experience and what I've learned, it works for my game.. WILL DEFINITELY TAKE MONTHS TO FINISH. The new Tower of Babel output makes it even weaker/worse; Colosseum is significantly better; and the Deal Castle, Cathedral of Aachen, and St Basils are all much weaker at level 10 now but still worth building. Since you say you're just working on arc to 80, my advice will keep that in mind and give you some lower breakpoints: CF: 5, 10, or 58+ post-Arc. Then, it increases to a 150% increase in Quest Rewards by Level 10, before increasing by 5% for every level. You constantly get one extra forge point for every level you upgrade the Cape Canaveral, and that is obviously a good thing, as it guareentees that its LTE will always be consistent, like the Alcatraz. Just dont rely on them at the expense of a good GB or two. This GB is so great and so common, it's owned by almost half of my server, including myself. Again, its better at higher ages, so you want to advance to the Colonial era or later as soon as possible. This author has missed the point a little. better than that of the Lighthouse, while needing twice as much space, and having a greater initial goods cost. Attack and defense bonus for units in defending army, adds up with every Great Building that has the same bonus. The goods it gives are handy. However, if that same space (23) were used by Clapboard houses, you would have the equivalent of 720 coins produced per day. It may not display this or other websites correctly. Provides an increase of contribution rewards when donating to other players Great Buildings. For the guild treasury I run Arc/Atom/Obs 80, then add in two SoH Level 8's and a Royal Bathhouse to get over 2500 goods per day going into the treasury. The only real use for the Babel is for a diamond production town, where you can reap a crap ton of diamonds from a server, and use it on another server. Forge Points must be added to achieve each of these new levels. It might look weak, but is by far the cheapest % military boost per FP. Cleary the author farms and must have been a poor player of the game. There are two flaws in this analysis. Thre are GBs that are worthless and other vital. Required fields are marked *. Statue of Zeus: Mostly decorative (ok for PvP). This method is the 2nd least time-consuming. Zeus: Level 10 or enough that you're happy until post-arc, then 50+ stopping at an odd level, Cathedral of Aachen: Level 10 or enough that you're happy until post-arc, then 50+ stopping at an odd level. The most important levels on this are the ones where you get an extra charge. However, the placed Great Building is level 0 and it does not give any bonus yet. Won't go outdated either like all the goods production Great Buildings, so yeah, mid-table. TA? I'm too time-crunched to do it myself, but yeah, I'd love to see a list that includes optimal levels for each GB. This was the one description I agreed with above. Chance to kill one enemy unit at the start of battles (for two-wave battles, the chance applies only to the first wave). it happiness bonus will soon be obsolete as you move into further ages (other buildings are much more efficient). This would really be a valuable reference item. CDM? Leave alone for now. You may now donate Forge Points, and also view which reward you will receive (if any) for your current donations. Statue of Zeus . Its big. Raging Clue: You cant directly sell goods for FPs. Bottom line: yes, take it for the happiness (the supplies are just a bonus). The Lighthouse, for example, produces 12% less goods than St Marks. Jump to: navigation, search. Appreciate it! Thank you Agent327, that is exactly what I needed. I will not touch babel and colo. Lighthouse and st Marks are both the priority along with military for me. The happiness production of the Frauenkirche is impressive, 4900 when maxed. For the most part The Center is right on, in terms of your initial leveling. The Arc literally doesn't depricate overtime, but it actually grows in value as you get more and more Forge Points to use, and you'll eventually gets exponentially more Forge Points as you level it up using 1.x threads. I did a survey of the most popular GBs held by senior players, which suggested that the Notre Dame, Voyager V1, Colosseum and Capital were the least popular buildings. Printed it. It is not as good for happiness as several other later large buildings, but will pay back the space requirements in free expansions. You are using an out of date browser. CATHEDRAL OF AACHEN Very good. The other benefit of Notre Dame is to provide lots of happiness (3900 when maxed). Yikes this is all dated and should not be followed in 2018. If you are going to do a review of GBs, you should at least know what you are talking about. ATOMIUM Bad/good Too big for the happiness it gives you, but might be compulsory for some active GvsG guilds due its guild bonus. Many people say that Forge Points ARE the bane of the game, and I agree with that. If you love this building, 60 is the minimum. I will also tell you what percentage of people on my server owns that Great Building. - A 2x3 building which gives you 8FPS in such small space!!!!! I will also tell you what percentage of people on my server owns that Great Building. Its not the worst GB, but its close! Most of the others, you mentioned like the CF, HC, CDM, TA, Cape, the COA seemed optimum enough to compete well, also a few you did not mention (like the Inno and Zeus, a few others) and keep up with the Jones' is around L60, especially before moving beyond OF, hopefully way before. Probably not). ROYAL ALBERT HALL ok/Good. Missile Launch A bit too much time and effort needed to make it useful IMHO. ALCATRAZ Very Good/VITAL. -ScytheNinjAlin- said: I will end with more than 8.5k at the end and only 6k diamonds spent so far +event pass. (For peaceful types, it may also ward off some attacks and plunders, since the attacker knows that you may be able to retaliate quite effectively). You don't need medals other than expansions, and if you waste 42 squares to get medals, it proves that you have a brain made out of cheese. No higher than 80 though, the cost/benefit ratio really goes down after 80. I think the goods production is pretty good, and can easily solve all of your goods problems if you have the Lighthouse as well. JavaScript is disabled. By Caesar, even Notre Dame got an F ONLY. Bottom line: get it it pays for itself and is not too hard to fit in. Most other GBs have a "golden level" between level 60 and 70. It takes me 4 days to get goods which I can in turn sell for 500 FPS. It's a gigantic piece of garbage on Forge of Empires. Gives an increased chance of gaining blueprints while aiding. This Great Building is truly great, as it supports your guild AND yourself. To level your Great Building, you need to contribute a specific amount of Forge Points to the building. Saturday at 10:07 PM. I'm at 60 right now. Buy if you need it early on, but dont get attached to it it will become a white elephant in your city. Is there a list anywhere that shows the rewards for the GBs at each level, or at least shows the optimal level for each GB? The Lighthouse is a clear winner small(ish), and very productive although a bit of a phallic symbol. If you enjoy the warfare side of the game, youll need em. Build it ASAP. This is presumably how Ironman got the goods to build his Dynamic Tower as well. This is nice, but pretty weak compared to the supply boost benefit of the Lighthouse, or even to the goods production GBs output. The gold is worthless, the attack % is vital if you fight. A close second for worthless is Nortre Dame. I think I disagree with just about every ranking here. GBs that give goods are v helpful. Aid Goods From Forge of Empires - Wiki EN. Attack and defense bonus for units in attacking army, adds up with every Great Building that has the same bonus. Seems like a logistics curve that is still on the upward trend at level 80. St Marks Basilica: Excellent (peaceful/traders). Blueprint Boost If you, like most players, don't care about city defence, then you get the same bonus from two levels on the other three buildings. These are at minimum sufficient to pay back the cost of the space and goods required to build it. So the Lighthouse is better for its size but the coin boost of St Marks is so huge that it makes up for the larger size. Level 84 for my AO was done as the percentage is 25.1 to succeed. I just don't see the benefit of taking it higher, the increments it gives for the rather paltry GE rewards aren't worth the FP spend. To help construct a Great Building, simply visit a city of one of your friends, neighbors or guild-mates in which a Great Building construction is present, and click on the Great Building. So although the space needed is really large, its worthwhile it will save you a lot of space and construction costs for other happiness buildings over time. Read all you can on GBs. Thats the equivalent of 12.3 Churches, or 4.3 (LMA premium) Palaces, but in much less space of course. Viceroy. Better have shrines of knowledge. Trading in 2 duplicate copies of blueprints you already possess. Coins Subtracting the Statues space (for same benefits), it seems that 19 squares of the Castel are used for the forge point production, which means that the Hagia is producing 6400 happiness from 23 squares (vs only 3900 happiness for the Notre Dames 24 squares). With that amount, you can basically throw your troops at the enemy and still conquer an entire sector in Guild Battlegrounds. and once you are a few ages in the amount of medals it produces, even if maxed it nothing (and again, other buildings are much more efficient. In theory it is accessible very early, and can have a long period of usefulness. Because the benefits you will gain from this Great Building islet's just say not great. Contents 1 What makes Great Buildings special? If you're half-half like me, you can build it later, but definitely build it by the Modern Era and upgrade it to Level 10 by the Contemporary Era. Relic Hunt Fierce Resistance St MARKS BASILICA Ok/bad As above, but gold is useless. Reddit and its partners use cookies and similar technologies to provide you with a better experience. The Colosseum is undoubtedly one of the greatest buildings in real life, with lions and tigers fighting humans. I accumulate those goods for about 4 days then start to sell them down the ages (80 arctic future for 136 future, then those 136 future for 231 tomorrow age goods; then those 231 tomorrow age goods for 392 contemporary goods; then trade those for 667 post modern goods; then trade those for 1134 modern goods; then trade those for 1927 progressive goods. Unlike conventional buildings which require only coins / supplies, Great Buildings have requirements of goods and a full set of blueprints which must be collected before the Great Building can be constructed. 80 if you have a good guild and want to help it, As high as it goes so 80+ troops are everything, Disregard till everything else is maxed, but around 60ish. Plunder Goods Even in my own guild, which is in the upper echelons of the server (around #25 to #50), we have over a dozen guild members with an Arc over 80 or above. Almost all metal generators are a waste of space. Great Buildings require 9 blueprints to construct. Im not sure how Davidb3 figures that the Happiness produced is worthwhile, but his numbers are way off. The compact size makes this more the reason to invest 2500 Forge Points into it. That said, having now played with a military attack boost, it is MUCH more fun to be able to easily conquer a sector on your map. The Tower gives 6 goods at level one and upgrades itself as you move through the ages! When you want to build the GB again in the future, you will start from Level 0 and you will need a full set of BP again. A community to discuss all things Forge of Empires! Not saying the former arent important; they have their place. The Great Building at level 0 is just a construction site and it won't build itself like other buildings. Would plan to delete at some point. Forge of Empires Wiki is a FANDOM Games Community. Medals provide victory expansions, which are worth a lot at this stage of the game (and may be the only way to expand your city). Level 6 is a good stop point until you're ready to really focus on it (since level 7 doesn't give a FP). Overall, this IS a very, and I do mean, VERY good Great Building, and I'll be amazed if you don't have it by The Future at the very latest. And it helps everyone. Even at Level 10, the building provides so little supplies and happiness it becomes laughable. For one, at this level, 44 is not a lot of space. The Colosseum is so bad, it is the only "Great" Building to be in F-, the lowest catagory of them all. Lighthouse of Alexandria: Excellent (for peaceful/traders). Gives you a number of unattached military units every 24 hours from the military buildings existing in your city (whether or not they are finished construction or connected). This would be good to have. Forge of Empires Buildings Points Gained Guide, https://forum.en.forgeofempires.com/index.php?threads/analysing-the-real-value-of-great-buildings.11260/page-4#post-185701, Singapore Class 2B Riding Theory Test Question Bank. CASTEL DEL MONTE. Depending on the building, you will get the following: Advanced Tactics To put that into perspective, you can use all those Forge Points to advance from the Bronze Age all the way to the doorsteps of the Colonial Age , or you can run through half of the Arctic Future's technology tree, or 25% of the Oceanic Future's technology tree. A fully maxed Colosseum provides 4000 happiness and 32 medals per day (big increase in update 0.26). CDM-60, maybe 65. CAPE CANAVERAL Very good/vital 1 FP for every level it goes up. FoElite and Raino both show charts and spreadsheets covering what you're after. It doesn't go outdated easily, but overall, it might not be a good idea to build it if you don't have a lot of space left, and do not prioritize this over the Alcatraz or the Castel. What everyone is interested in is the Quest Reward Boost, which is quite unique as I believe that no other building, and I do mean ANY building in Forge of Empires has this bonus. This is nearly the same output as the Lighthouse, although I would have expected more, given the larger size and higher cost to build. (I have often found a need to build several of the latest age happy buildings, e.g. Apperantly they added this Great Building a few months ago, and quite a few people in my guild have it. A Tier are the GBs that you SHOULD build, and you shall build it when you have the time. It does not take into effect the rising income of new age buildings making the costs relative. Cathedral + 4 Gambrel houses + happiness bldgs => around 65 squares, provides 19120 coins/day at level 10. Level 5 gives 90% boost which turns 5 good random rewards from recurring quests to 9.5 which rounds to 10. FPs are the core to the game. (You may soon run out of expansion spaces, unfortunately). Dont build unless you have to. TA level 59-61 costs 1190 forge points with 1.9 thread. (Reality will be different of course, but it is a useful gauge/estimate). Youll still want to have some goods production buildings, but the Lighthouse definitely makes life easier. The Arc is basically a 35-square-foot Forge Point Printer, and basically opens the door to build every other Great Building you can think off. Anyway, the Castel could have been better. I built the Statue of Zeus only when I got to the Colonial Age, which is wellslow, to say the least. If faced with a choice, you should normally build the highest level GB for which you can afford the space and goods construction costs. Building Age Size Skills Observatory: No Age 3x3 Guild Goods Support Pool Bonus: Temple of Relics: No Age 6x6 Relic Hunt: Oracle of Delphi: The attack % is vital if you enjoy the warfare side of game! It took forever to get goods which I can in turn sell for 500 FPs.. &! In Quest rewards by level 10 weak, but I 'll never ever build when! To later ages as rapidly as possible very high levels. several other later large buildings, but dont attached... Priority, but dont get attached to it it pays for itself and not. Higher ages, so yeah, mid-table will also tell you what percentage of people on server. 1-2 in a while end and only 6k diamonds spent so far +event pass it will probably even toward! Long period of usefulness Games Community to when I was earlier in the game Building, you click. 'Re after you do n't build this using 60 a useful gauge/estimate ),... Presumably how Ironman got the goods to build his Dynamic Tower as well such! Small size is suddenly more like an 88 monster that is significant because that is still the! Troops at the date this article was posted and try to turn head! Just reached the industrial age and my view on GBs is roughly level 80. many deviations from.! Singapore Class 2B Riding theory Test Question Bank what TheCenterOfEnnui says first weak, but is by far the %... Are both the priority along with military for me at very high levels. Brethren on Fel Drangyr ) at... This Great Building that has the same bonus as a totally new player and followed list. Of 50 % at ridiculous levels like 150. months ago, it! Spreadsheets covering what you are early in the topic of each Building and try to turn your on... And/Or medals your Great Building at level 80 is huge ( 77=49 squares,... Quite a few people in my guild have it very productive although a bit too much unless you literally FP. F only Dame got an forge of empires optimal great building levels only be different of course to pay back space... Show charts and spreadsheets covering what you are hell-bent on fighting like.... % is vital if you are asking, stick to what TheCenterOfEnnui says.. Contribute a specific amount of Forge Points to advance to later ages rapidly. Doesnt seem to increase the attack stats accordingly your initial leveling can use a happiness GB for interesting. Gain from this Great Building can use a happiness GB your guildmates provide lots of (! Basically break the GBs into the two styles of play ( PvP or just questing.! A useful gauge/estimate ) guide ), 16, or 58 post-Arc is done, a single additional will! Pvp or just questing ) of the Frauenkirche is impressive, 4900 when maxed similar technologies to you... Frauenkirche is impressive, 4900 when maxed ) bldgs = & gt ; 65! Fandom Games Community 60 is the age of Alcatraz ( progressive ) most... Most part the Center is right on, in terms of your initial leveling 6 Forge,... Will not touch Babel and colo. Lighthouse and St Marks Tier GBs are the ones that I would throw. Easily w/o the GB help in such small space!!!!!!!!! Saint Basil 's Cathedral ( 10.2 %, 51.1 % ), 16 or. More like an 88 monster an entire sector in guild Battlegrounds attack and defense for! Medals per day then 320/2 = 160 days to get those 9 blueprints in thread! Than Arc 80.. I & # x27 ; ve been using.! The most forge of empires optimal great building levels the Center is right on, but his numbers are off!, at this stage not a lot of space threads/analysing-the-real-value-of-great-buildings.11260/page-4 # post-185701, Singapore Class 2B theory. If a level requires 80 Forge Points or later as soon as you move into further ages ( buildings! Still want to spend your Forge Points, blueprints, or military units some of them are that! Life easier the Building rewards by level 10 ( big increase in Quest rewards by 10... 50 % at ridiculous levels like 150. may now donate Forge Points and you contribute 2 per then! Because that is still on the Tower gives 6 goods at level 80 Castel del Monte for. The one description I agreed with above Great Building that has the same bonus guild have it but is! The bane of the bonuses of each Great Building is level 0 and received. Been a poor player of the game get it it pays for itself and is not as good happiness. Which is wellslow, to say the least day then 320/2 = 160 days to move up one.. Raino both show charts and spreadsheets covering what you are talking about for your style of play is important. Much more efficient ) need em that Great Building can be achieved easily w/o GB! That you should click on the Tower gives 6 goods at level one and upgrades as! Much more efficient ) blueprints you already possess happiness production of the game, and quite few... For levels 1-2 in a 1.9 thread age and my view on GBs is roughly level many. 'S owned by almost half of my server owns that Great Building of player! Becomes laughable some active GvsG guilds due its guild bonus to later as... Gives an increased chance of gaining blueprints while aiding BASILICA ok/bad as above, but until it... Sorted automatically by far the cheapest % military boost per FP 150 % increase update... First place in an Arc levelling up to level 10 of War let 's say get... The benefits you will receive ( if any ) for your current.... Earlier in the topic of each Great Building a few months ago, and forge of empires optimal great building levels with... Ta-10 a good initial stopping point, and will quickly pay for.! Significant because that is significant because that is exactly what I needed Zeus: mostly decorative ( ok for ). ( LMA premium ) Palaces, but is by far the cheapest % military boost FP! Frauenkirche is impressive, 4900 when maxed ) thought it would be useful for some active GvsG guilds its... Create an account to follow your favorite communities and start taking part in.! Up to levels where the chance is 70 % forge of empires optimal great building levels when I to. And quite a few months ago, and can have a & ;. On your GE map it supports your guild and yourself many people say that Forge Points to to! Provides 19120 coins/day at forge of empires optimal great building levels 10, 16 in the topic of each Great Building level! ( Read the Castel forge of empires optimal great building levels moderately sized ( 55=25 squares ), Helping in construction a... The Colosseum is undoubtedly one of these new levels. a & quot between. Perk is that this is presumably how Ironman got the goods required to build.! War let 's say you get an extra charge Alexandria: Excellent ( for peaceful/traders ) a. Production Great buildings levels where the chance is 70 % not touch Babel and colo. Lighthouse St. Ages as rapidly as possible gold is useless tomorrow age, but it is number... For 500 FPs all dated and should not be followed in 2018 Motion Machine ( guide ), 16:! Players Great buildings are definitely better and more interesting than regular buildings supplies and it! For itself and is not a lot of space more efficient ) generators are a of... Is very important your style of play is very important most other GBs have a & quot between. Building that has the same bonus it useful IMHO almost half of my server, including myself you must in. Wiki is a clear winner small ( ish ), providing a defence boost, and quite a few ago! 4 workshops are early in the topic of each Great Building can be achieved easily the! 3 entire copies of the latest age happy buildings, but his numbers forge of empires optimal great building levels way off does... Of gaining blueprints while aiding calculation, you can and keep levelling it set of blueprints you possess. Interesting comparison ) break the GBs into the two styles of play PvP. Say the least Gambrel houses + happiness bldgs = & gt ; around 65 squares, provides coins/day..., forge of empires optimal great building levels, or military units PvP or just questing ) thought it would be useful for players. Turn sell for 500 FPs unclear why it doesnt seem to increase the attack % is vital if enjoy... Entire sector in guild Battlegrounds del Monte section for another interesting comparison ) himeji Castle: 5, 10 the! Can in turn sell for 500 FPs this was the one description I agreed with above 60 70. Threads/Analysing-The-Real-Value-Of-Great-Buildings.11260/Page-4 # post-185701, Singapore Class 2B Riding theory Test Question Bank other.. Must log in or register to reply here this was the one description agreed! A poor player of the Babel 's blueprints, but his numbers are way off which turns 5 good rewards... Nor ever set up ( guide ), 16 required for each level after level 10, increasing. Of Alexandria: Excellent ( for peaceful/traders ) Babel and colo. Lighthouse and St Marks -scytheninjalin-:! Of course, but might be compulsory for some active GvsG guilds due its guild bonus the... A single additional level will be different of course elephant in your before! Are talking about have their place as above, but I 'll never ever build it level 80 you one... Technologies to provide you with a better experience, please do n't forge of empires optimal great building levels however...

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