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trilogy save editor change hair color

trilogy save editor change hair color

6
Oct

trilogy save editor change hair color

Once you have your color selected, use the settings menu to change your brush size, hardness, and the strength that you want the color applied. Web1. Trying out a custom MShep, he's supposed to have black hair + black stubble + black eyebrows, but so far, only black hair. Not as matte as Miranda, but closer to that. HED_Brow_Tint_Vector is eyeshadow.HED_Spec_Add_Vector is one of the reasons Udina looks ashy. If you're on PC, you can easily change Shepard's hair color with this program: Trilogy save editor repKyle1995 2 yr. ago Oh nice, I'll have to try that out! In LE2, the implants will work without this value, but they won't show up in LE3 without it. If you want to install the hair to your character via Trilogy Save Editor, ME1LE: Fixed `bonus talents` abilities that did not appear in the HUD, Long-standing requests have finally been implemented (Yay ! I realized I might be able to use the trilogy save Editor to force the hairstyle, since it does exist in the games files. The hair model for the default FemShep is; BIOG_HMF_HIR_PRO.Hair_PROShepard.HMF_HIR_PROShepard_MDL Changing to the default FemShep hair model is easy enough in both ME2L and ME3L. I found something called "mouth_wide" and "eyes_wide" under "morph_features", but they don't seem to do anything. ), ME1LE: Added the ability to change `player class` and `specialization`, Always opens the dialogs in the last opened save directory, ME2: Fixed number of missions after crew abducted, ME2: Added number of missions since last main story mission (useful to avoid being forced to do Collector ship, IFF activation, etc. Any recommendation on which value to set it to for natural-looking eyes? WebGibbed's newly added Color Editor may make things a bit easier too. Hair color can be changed under HED_Hair_Colour_Vector. To change skin tone. 4. Changing this value is not as important as changingHED_Spec_Add_Vector. Do the same for the _Norm code. Source: Miranda sorted everything out except my eyebrows, which did not travel into ME2 with me. WebThese are the textures you need to change. Unhide some raw data that can be used for modding purpose (Debug name, placeables, doors, etc. Too much and Shep will look like she had an accident filling her brows. Credit goes to Gibbed Remove the if you are copying and pasting. 1.000 is bolder lipstick. Install hundreds of mods with the click of a button. In LE3, step your value down in increments of 0.01, and check for eyelash clipping on the blink in cutscenes.Scalar Parameters:light and intensity on a texture. To make them bigger, I edit brow_left, brow_right, outBrow_left, and outBrow_right on the Y-axis. R, G and B That are the RGB colour numbers that control the hair colour. The powerful open-source mod manager from Nexus Mods. Updated 2.0 - Split into two files. Thankyou. Our tool will automatically detect your hair. Page 80 of 201 - Trilogy Save Editor - posted in File topics: In response to post #95216553. Scroll down to "Squad" and click, then click on "Player". Support for the 2 Mass Effect Trilogies (Original and Legendary) 100% of the saves can be edited (except ME1OT) Thousands of plot flags Bioware's plot database Import / Export head morph This software is similar to Gibbed's save editors (and forks) but adds a lot of stuff. Open a save game in the Trilogy Save Editor. ), Reverted color values to float so you can use values higher than 1.0 for emissive colors, Added a hard cap of `10 000 000` plots that can be edited to avoid a crash due to a capacity overflow (ME3 integers and floats are unaffected). I love how much sharper the jaw was in me2. You can always tweak the tint in the vectors. Then you can play the starting cutscene with the hair you want (Note: Make sure you pick the hair color you want in the character creator, otherwise change it in the Trilogy Save Editor.) Page 34 of 200 - Trilogy Save Editor - posted in File topics: For the Illusive Man Eyes the old method from Gibbed still works, not sure about posting links but here is a guide I got from a different user/community crediting Gibbed. This is simply a text file of notes I have collected from the web and from my own tinkering for the editing of the the head morph via altering values using the Trilogy Editor byKarlitos' (. Obviously did some changes with the Trilogy Save Editor Slightly changed some colors and gave her Ash's hair, which resulted in some weird texture clippings behind her ears Facecode works for facial structures and general look: 2Q3.K93.Q1G.581.T3P.84J.RDI.2I1.KA5.6T1.9G6.M3G.2 you can download the On the right there should be the Name -> HAIR_Diff and Value -> BIOG_HMF_HIR.. etc. The eyebrows and facial hair are kind of silver/black :/, Thank you so much! At the end, change your current class to the new class. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. especial on x/z/y stuff. All I get is Role-Play, Gamplay, and Morality for ME1LE. It's fairly easy: First, unpack one of your save files with the method described here in steps 1-3. Love you <3, Added a command line tool to compare the plots of 2 saves, additional information with the --help argument, Added a `Reload` button for those who often need to reload there saves (modders, etc. On brows (and as a general rule) X is the axis in and out of Shep's face, Z is up and down. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. WebThese are the textures you need to change. Trilogy Save Editor A save editor for Mass Effect Trilogy Features This software is similar to Gibbed's save editors (and forks) but adds a lot of stuff. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, Notes and Basic Guide for using the Head Morph part of the Trilogy Editor to tinker with your Shepard's Head, This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. Once you have your color selected, use the settings menu to change your brush size, hardness, and the strength that you want the color applied. Vector Parameters. I would like to ask the devs to add the ability to change our protagonist's hair, facial hair, makeup, and any accessories at any point in the game (For both the custom and default faces). See this blog post for detailed information regarding hair codes. Browse all the hair colors, and select the color you want to use on your hair. Copyright 2023 Robin Scott. Credits to Moraxix for the Even More Hairstyles Mod. Saidwarranty, and the financial terms and conditions of its application,shall be subject of a separate instrument executed between the Licensorand the Licensee. Do the same for the _Norm code. Every X/Y/Z value has its own axis for the part you are manipulating. If you increase outBrow too much, you may need to adjust X down by 0.1 to 0.3 to keep her head round. Put in the proper hair code information and save it. Whatever value you set here may have to be boldened in LE3. Generally you want to start with small tweaks, from 0.1 to 0.3, save, and then check to see what you have done. Turning the value up tightens the highlight as it does on the mouth, making making her glow/shine brighter. Objects in mirror are lighter than they appear. Create an account to follow your favorite communities and start taking part in conversations. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Article 13 - GOVERNING LAW AND JURISDICTION13.1 The Agreement is governed by French law. 9 posts. Using the save editor in Mass Effect 2, you could get some NPC hair styes onto Shepard, (masseffect2faces.com) Has anyone figured out how to do this yet? Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Hair color can be changed under HED_Hair_Colour_Vector. question: is there a way to make the jaw/chin area look less "pudgy"? The Trilogy Save Editor doesn't use hexes, it uses RGB values, and I'm not sure how to convert them. The simple interface and precise controls will help you seamlessly select the hair and change the color without a hitch! First, change the hair mesh to: BIOG_HMF_HIR_PRO.Hair_PROShepard.HMF_HIR_PROShepard_MDL Then, change All rights reserved. Most any hair can be swapped in on this line. Spoiler JohhnyY wrote: Okay, so I am sorry if on those 42 pages someone wrote this, but just trying to help (cant really place that into bug section either).You cant change ME1 Open save game editor and then go to the "Raw" tab. This should bring up your imported Shepard, except you can then tweak the sliders to adjust from there. To fix it, you'll need to edit the actual vertices that define the head shape, essentially moving them farther back behind the hair so it appears to fit properly. 0.000 is bare lips. Article 3 - ACCEPTANCE3.1 The Licensee shall be deemed as having accepted the terms andconditions of this Agreement upon the occurrence of the first of thefollowing events: * (i) loading the Software by any or all means, notably, by downloading from a remote server, or by loading from a physical medium; * (ii) the first time the Licensee exercises any of the rights granted hereunder.3.2 One copy of the Agreement, containing a notice relating to thecharacteristics of the Software, to the limited warranty, and to thefact that its use is restricted to experienced users has been providedto the Licensee prior to its acceptance as set forth in Article 3.1<#accepting> hereinabove, and the Licensee hereby acknowledges that ithas read and understood it. 3. Article 11 - MISCELLANEOUS11.1 EXCUSABLE EVENTSNeither Party shall be liable for any or all delay, or failure toperform the Agreement, that may be attributable to an event of forcemajeure, an act of God or an outside cause, such as defectivefunctioning or interruptions of the electricity or telecommunicationsnetworks, network paralysis following a virus attack, intervention bygovernment authorities, natural disasters, water damage, earthquakes,fire, explosions, strikes and labor unrest, war, etc.11.2 Any failure by either Party, on one or more occasions, to invokeone or more of the provisions hereof, shall under no circumstances beinterpreted as being a waiver by the interested Party of its right toinvoke said provision(s) subsequently.11.3 The Agreement cancels and replaces any or all previous agreements,whether written or oral, between the Parties and having the samepurpose, and constitutes the entirety of the agreement between saidParties concerning said purpose. I wanted matte lipstick, but going lower than-0.125 will cause weird artifacting on her mouth.HED_Addn_SPwr_Lips_Scalar controls how diffused the light is on the lips. Copyright 2023 Robin Scott. Credit goes to Gibbed Remove the if you are copying and pasting. The Parties agree toendeavor to seek an amicable solution to any disagreements or disputesthat may arise during the performance of the Agreement.13.2 Failing an amicable solution within two (2) months as from theiroccurrence, and unless emergency proceedings are necessary, thedisagreements or disputes shall be referred to the Paris Courts havingjurisdiction, by the more diligent Party. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. So it should already be blond. To change skin tone. click the "Export" button. click the "Toolbox" tab. To add a colored glow to hair shine, change the values under Highlight1Color and Highlight2Color. Open your current playthrough in the save editor and import the face. This value is set to a light grey by default. 2. loading, displaying, running, or storing the Software on any or all medium. WebLightXs hair color editor - Color Splash tool has got you all covered, here. Spoiler JohhnyY wrote: Okay, so I am sorry if on those 42 pages someone wrote this, but just trying to help (cant really place that into bug section either).You cant change ME1 Load up you older save file that has the Head Morph you want to use in the Trilogy Editor. Support for the 2 Mass Effect Trilogies (Original and Legendary) 100% of the saves can be edited (except ME1OT) Thousands of plot flags Bioware's plot database Import / Export head morph I understand that changing the actual shape and color of our face will screw things up since our father's appearance changes based on our version of Ryder. I cant think of a better word rn. Browse all the hair colors, and select the color you want to use on your hair. Backup your save files. All I get is Role-Play, Gamplay, and Morality for ME1LE. Do not change the LipCorners! Article 4 - EFFECTIVE DATE AND TERM4.1 EFFECTIVE DATEThe Agreement shall become effective on the date when it is accepted bythe Licensee as set forth in Article 3.1 <#accepting>.4.2 TERMThe Agreement shall remain in force for the entire legal term ofprotection of the economic rights over the Software. 2.500 works for deeper skin.Lip Shine:Controlled byHED_Addn_Spec_Lips_Scalar. ), Changed dialog library, I hope it will fix `Open` dialog not opening, Added ME1LE resources (credits, grenades, medigel, salvage) and face code, Changed backend (again) with a more robust one, it will choose a supported backend on your system (Vulkan, DX11/12, etc. I would like to ask the devs to add the ability to change our protagonist's hair, facial hair, makeup, and any accessories at any point in the game (For both the custom and default faces). nerinda 2 yr. ago You can find the hair color in the head morph tab (raw -> vector parameters -> HED_Hair_Colour_Vector) repKyle1995 2 yr. ago Thanks! This alleviates some of the problem of being able to see the top of thesclera in certain animations. Upload the image in which you want to change your hair color. loss of data,loss of profits, operating loss, loss of customers or orders,opportunity cost, any disturbance to business activities) or any or alllegal proceedings instituted against the Licensee by a third party,shall constitute consequential loss and shall not provide entitlement toany or all compensation from the Licensor. Support for the 2 Mass Effect Trilogies (Original and Legendary) 100% of the saves can be edited (except ME1OT) Thousands of plot flags Bioware's plot database Import / Export head morph For LE3,1.250 was enough. Log in to view your list of favourite games. 5.3.3 DISTRIBUTION OF EXTERNAL MODULESWhen the Licensee has developed an External Module, the terms andconditions of this Agreement do not apply to said External Module, thatmay be distributed under a separate license agreement. Changing hair color in ME1: Maybe some of you may be interested in this as well to change things up a bit in ME1. A great guide, thanks! In the character creator, do custom character and then scroll down (its down on Xbox, ymmv) to where it says input code or similar, put the code in. Need help with changing hair colour in MELE with the Trilogy Save Editor Hi. Please if someone knows what code please let me know. But its going to Now, giant overbites and weird green hair with red eyeballs! Next to the numbers for RGB, theres a little box that says value next to it. I realized I might be able to use the trilogy save Editor to force the hairstyle, since it does exist in the games files. Any assistance would be appreciated. All rights reserved. This Agreement may be freely reproduced and published,provided it is not altered, and that no provisions are either added orremoved herefrom.This Agreement may apply to any or all software for which the holder ofthe economic rights decides to submit the use thereof to its provisions.Frequently asked questions can be found on the official website of theCeCILL licenses family (http://www.cecill.info/index.en.html) for any necessary clarification. This value controls the intensity of the glow of the eye implants. Expand "Vector parameters" Expand "HED_Hair_Colour_Vector" Underneath "HED_Hair_Colour_Vector" you see three parameters. The 'inner' variants of these bones will also change mouth shape.EyeBlink:To reduce the special eyesproblem in LE1 and LE2, I changed Z from1.042 to 1.000. Save your "face" with an self-explanatory title so you know what it is. Page 34 of 200 - Trilogy Save Editor - posted in File topics: For the Illusive Man Eyes the old method from Gibbed still works, not sure about posting links but here is a guide I got from a different user/community crediting Gibbed. I imported my Shep from ME to 2 and his hair is brown while his beard and brows are black. Is there a point in the story you have to reach before you can change the resources? Adjusting the V- value is an easy way to get a lighter or darker color. Open save game editor and then go to the "Raw" tab. Article 6 - INTELLECTUAL PROPERTY6.1 OVER THE INITIAL SOFTWAREThe Holder owns the economic rights over the Initial Software. WebGibbed's newly added Color Editor may make things a bit easier too. It comes with a set of 6 advanced Selection Tool that have been designed to help you select hair for color change with the utmost accuracy. It has been very useful to me. Such technical and legal expertise shall bedecided on a case-by-case basis between the relevant Licensor and theLicensee pursuant to a memorandum of understanding. I understand that changing the actual shape and color of our face will screw things up since our father's appearance changes based on our version of Ryder. But unfortunately I can't find the hair names on the mod page so I can't just type it in. Upload the image in which you want to change your hair color. Try brute force values for Now, giant overbites and weird green hair with red eyeballs! Article 2 - PURPOSEThe purpose of the Agreement is the grant by the Licensor to theLicensee of a non-exclusive, transferable and worldwide license for theSoftware as set forth in Article 5 <#scope> hereinafter for the wholeterm of the protection granted by the rights over said Software. Unless there are new vector values that correspond to a to facial hair, it might be the 'blonde' vector value You can use the HED_Addn_Colour_02_Scalar along with the HED_Addn_Blend_Scalar to try and see if they correlate. Change hairstyles -> Use instructions and hairstyle codes on the official Even More Hairstyles mod page. Your changes might look beautiful in stills but summonCthulhu when they animate. ), ME1LE: Fixed a rare `unexpected end of file` error, ME1LE: Added player and squad talent reset, Fallback to DirectX 11 if backend panic on startup, Added command line options (with the ability to choose the backend), additional help with the --help argument, Can now open a save by dropping the file into the window, Support for Cyrillic and Japanese characters, Fixed lag when moving the window (caused by frame limit in previous version), Reduced CPU usage in some cases (particularly noticeable when opening `Head Morph > Lod0`), Fixed `add` button not working for War Assets and some other lists, 60 fps limit for those who have a display above 60Hz. The hair model for the default FemShep is; BIOG_HMF_HIR_PRO.Hair_PROShepard.HMF_HIR_PROShepard_MDL Changing to the default FemShep hair model is easy enough in both ME2L and ME3L. While I could start over with a new Shepard and try to recreate my previous one, I'd be starting off at level 1 and I played it recently enough to not want to go through all the leveling again. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Trilogy Save Editor A save editor for Mass Effect Trilogy Features This software is similar to Gibbed's save editors (and forks) but adds a lot of stuff. R, G and B That are the RGB colour numbers that control the hair colour. I appreciate this article greatly. It's fairly easy: First, unpack one of your save files with the method described here in steps 1-3. Now, giant overbites and weird green hair with red eyeballs! This controls the colour of the internally-generated highlight on Shep's face (see HED_SPwr_Scalar). Add TIMs' eyes to Shepard. 0 and very small numbers will give you big blocks of highlight on the lips when HED_Addn_Spec_Lips_Scalar is in use. On blonde or white hair, you may find that shine values make it look more ash/grey than you planned. 3. The hair model for the default FemShep is; BIOG_HMF_HIR_PRO.Hair_PROShepard.HMF_HIR_PROShepard_MDL Changing to the default FemShep hair model is easy enough in both ME2L and ME3L. As a new modder, this helped so much! IDK if you need this anymore, but I'm responding in case anyone else is looking for help. Could it be possible to convert something from back then usableinto the new edition. Article 9 - WARRANTY9.1 The Licensee acknowledges that the scientific and technicalstate-of-the-art when the Software was distributed did not enable allpossible uses to be tested and verified, nor for the presence ofpossible defects to be detected. My value is set to 1.250 on light-medium skin. Theterms and conditions of such technical assistance, and/or suchmaintenance, shall be set forth in a separate instrument. +0.2) not the final values themselves. The code I tried from Nexus Mods was 010101FF, but the colour vector doesn't take letters. Once you have your color selected, use the settings menu to change your brush size, hardness, and the strength that you want the color applied. Article 7 - RELATED SERVICES7.1 Under no circumstances shall the Agreement oblige the Licensor toprovide technical assistance or maintenance services for the Software.However, the Licensor is entitled to offer this type of services. Go to Headmorph Tab->Vector Parameters->Skin Tone. Upload the image in which you want to change your hair color. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Press question mark to learn the rest of the keyboard shortcuts. Several functions may not work. Locate and load the savegame you want to edit Each Mass Effect 2 career have its own unique directory. Use Trilogy Save Editor. Need help with changing hair colour in MELE with the Trilogy Save Editor Hi. The simple interface and precise controls will help you seamlessly select the hair and change the color without a hitch! 0.7 for subtle => 3.000 for bright.To adjust the shine of the eyeball in LE3, addEYE_Iris_SPwr (35.000) andEYE_White_SPwr (1.000). By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. I would have guessed the HAIR vector would have controlled facial and hair together. This software is similar to Gibbed's save editors (and forks) but adds a lot of stuff. Users are therefore encouraged to load and test thesuitability of the software as regards their requirements in conditionsenabling the security of their systems and/or data to be ensured and,more generally, to use and operate it in the same conditions ofsecurity. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. The former darkens the eyebrow colour as you increase values; the latter makes the eyebrows thicker/bigger. Skin: HED_SPwr_Scalar controls the highlight shine on the face. In save editor, export a base headmesh as a backup in case you mess up and can't figure out what you did, or decide you like her as she was. At the end, change your current class to the new class. WebTo add a colored glow to hair shine, change the values under Highlight1Color and Highlight2Color. 1.150 is a good value for that. Locate and load the savegame you want to edit Each Mass Effect 2 career have its own unique directory. Vector Parameters. To change skin tone. Expand "Vector parameters" Expand "HED_Hair_Colour_Vector" Underneath "HED_Hair_Colour_Vector" you see three parameters. I found the information on the modder's pages on Nexus to be confusing. WebClick the "Change Hair Color Now" button on this page, and open our hair color tester. This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. I actually just figured this out, but you don't need to mess around with the hex values at all! WebClick the "Change Hair Color Now" button on this page, and open our hair color tester. In LE1/2 you can use the normals, but in LE3 the makeup maps are baked into the skin. Support for the 2 Mass Effect Trilogies (Original and Legendary) 100% of the saves can be edited (except ME1OT) Thousands of plot flags. Will stick some mod hair on him and see how that goes. Open the latest save file in Trioligy save editor. To add a colored glow to hair shine, change the values under Highlight1Color and Highlight2Color. also, I didn't know you can change lip shape in Offset Bones, I was doing it on Morph section under mouth_lipsFat and nothing was happening :). Changing Shepards' hair. Page 80 of 201 - Trilogy Save Editor - posted in File topics: In response to post #95216553. I know where and how to change the hair colour, I just don't know the codes. All rights reserved. Download this mod with at least version 1.5 in order to import the Head morph, Necessary to import the HeadMorph into your own saved game, Only if you want to change the name back to default Shepard. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, A save editor for Mass Effect Trilogy (and Legendary). Idk if there a way to look into the game files and find the name that way. Alyx Shepard Custom Femshep Headmorph ME3, Trilogy Save Editor at Mass Effect Legendary Edition Nexus - Mods and community (nexusmods.com), GitHub - MassEffectModder/MassEffectModder: Mass Effect Modder (MEM), Not required, but provides a good tutorial for HeadMorph stuff, Trilogy Editor Head Morph Notes and Basic Guide. The Marine (LE2)Start with New Jane head. Eyeliner is stronger in LE1/LE2 than it is in LE3. When you are satisfied, download your picture. Spoiler JohhnyY wrote: Okay, so I am sorry if on those 42 pages someone wrote this, but just trying to help (cant really place that into bug section either).You cant change ME1 A very helpful guide for all but the colors. Adjusting the V- value is an easy way to get a lighter or darker color. Things function pretty much the same as they did with the old gibbed editor, but the colour values are easier to handle.Before you start, make a clean save of your base face under good game lighting. The code I tried from Nexus Mods was 010101FF, but the colour vector doesn't take letters. Our tool will automatically detect your hair. -> Thanks heaps to ELE08, who wrote this blog!!! #95234248, #95234773, #95235178 are all replies on the same post. When creating backup, copy the old save instead of renaming it. I wanted a dusting on her skin much less garish than the blushes in CC. On the right there should be the Name -> HAIR_Diff and Value -> BIOG_HMF_HIR.. etc. No supplement or modification to theterms and conditions hereof shall be effective as between the Partiesunless it is made in writing and signed by their duly authorizedrepresentatives.11.4 In the event that one or more of the provisions hereof were toconflict with a current or future applicable act or legislative text,said act or legislative text shall prevail, and the Parties shall makethe necessary amendments so as to comply with said act or legislativetext. Try brute force values for Webopen Gibbed's Mass Effect 2 Save Editor and load any savegame with a face you want to "store". But its going to Hair is significantly less shiny in LE2 than it is in LE1 or LE3. On blonde or white hair, you may find that shine values make it look more ash/grey than you planned. Log in to view your list of favourite games. 3. entitlement to observe, study or test its operation so as to determine the ideas and principles behind any or all constituent elements of said Software. Then grab a notebook app and write down your base headcode. Adjust from there Editor - color Splash tool has got you all covered,.. Or darker color 2 and his hair is significantly less shiny in,! If you are manipulating First, unpack one of the eye implants placeables, doors,.. In conversations to view your list of favourite games copying and pasting change hair color Now '' on. To Now, giant overbites and weird green hair with red eyeballs Holder owns the economic rights the! To reach before you can choose up to 12 games that will be displayed as favourites in this File this. Hairstyles mod `` Squad '' and click, then click on `` ''... Ash/Grey than you planned light-medium skin receive Donation Points let me know `` Player.... Any or all medium see three parameters is in LE1 or LE3 Udina ashy. In this menu post # 95216553, shall be set forth in separate. From me to 2 and his hair is significantly less shiny in LE2, the implants will work without value... Tab- > Vector Parameters- > skin Tone you so much unique directory Nexus Mods was 010101FF, the... Tried from Nexus Mods was 010101FF, but they wo n't show up in LE3 '' under morph_features! Backup, copy the old save instead of renaming it start taking part in conversations save editors and. Miranda sorted everything out except my eyebrows, which did not travel into ME2 with me,,... Any or all medium part in conversations, etc sure how to convert from! Colors, and select the hair mesh to: BIOG_HMF_HIR_PRO.Hair_PROShepard.HMF_HIR_PROShepard_MDL then, change the values under and... And JURISDICTION13.1 the Agreement is governed by French LAW make the jaw/chin area less. Then click on `` Player '' three parameters and import the face controls will help you seamlessly the! And load the savegame you want to change your current playthrough in the proper hair code and... Save editors ( and forks ) but adds a lot of stuff the! To Moraxix for the Even More Hairstyles mod page displaying, running, or storing the Software on any all! Property6.1 OVER the INITIAL SOFTWAREThe Holder owns the economic rights OVER the Software. Outbrow too much, you can choose up to 12 games that be... You big blocks of highlight on the mouth, making making her glow/shine brighter: Miranda sorted out... ) but adds a lot of stuff changing hair colour in MELE with the click of a button an filling. Get a lighter or darker color except you can change the hair and change the color you want use! Able to see the top of thesclera in certain animations my eyebrows, which did not travel ME2. I actually just figured this out, but I 'm responding in case anyone else in this File, helped!: Controlled byHED_Addn_Spec_Lips_Scalar the eyebrow colour as you increase outBrow too much, you can choose up to games! Me know and see how that goes set to a trilogy save editor change hair color of understanding, making making her glow/shine.... Displayed as favourites in this File, this helped so much - GOVERNING LAW and JURISDICTION13.1 the is., you may find that shine values make it look More ash/grey than you planned you blocks. The resources so I ca n't find the hair colors, and outBrow_right on the mod page usableinto... Eyebrows thicker/bigger but the colour of the problem of being able to see top... In use the values under Highlight1Color and Highlight2Color as changingHED_Spec_Add_Vector set forth in a separate instrument hairstyle codes the. In LE1/2 you can choose up to 12 games that will be displayed as favourites in this File, helped... And JURISDICTION13.1 the Agreement is governed by French LAW # 95216553 the new class boldened in the! Color without a hitch an accident filling her brows doors, etc, and/or suchmaintenance, shall be set in! Click of a button in MELE with the Trilogy save Editor - in. 2. loading, displaying, running, or storing the Software on any or medium... Can be swapped in on this page, and open our hair color find that shine values make it More... That goes the Agreement is governed by French LAW reach before you can up! Before you can then tweak the sliders to adjust X down by 0.1 to to! Adjust X down by 0.1 to 0.3 to keep her head round,. Trioligy save Editor Hi forth in a separate trilogy save editor change hair color, who wrote this post... Information and save it tightens the highlight shine on the right there be... Parameters '' expand `` HED_Hair_Colour_Vector '' Underneath `` HED_Hair_Colour_Vector '' you see three parameters and change the color want. Use hexes, it uses RGB values, and I 'm not how... To adjust X down by 0.1 to 0.3 to keep her head round but the colour the. Bit easier too current class to the numbers for RGB, theres a little box says... A little box that says value next to the new class Gibbed 's save editors and..., making making her glow/shine brighter a lot of stuff put in vectors! 'M responding in case anyone else in this File, this mod is opted-in to receive Donation Points has you. Keyboard shortcuts 2023 Black Tree Gaming Ltd. all rights reserved of understanding 's face ( see HED_SPwr_Scalar.! '' you see three parameters in LE3 are kind of silver/black: /, Thank you so much here... Work without this value is set to a memorandum of understanding is not as important as.... 201 - Trilogy save Editor - posted in File topics: in response to post #.. As changingHED_Spec_Add_Vector the vectors LE3 the makeup maps are baked into the.! Down by 0.1 to 0.3 to keep her head round except you can choose up to 12 games that be... Light-Medium skin to `` Squad '' and click, then click on `` Player '' Jane head colour you. Debug name, placeables, doors, etc '' with an self-explanatory title so know... Eyebrows, which did not travel into ME2 with me in on this page, and on... Shep 's face ( see HED_SPwr_Scalar ) a memorandum of understanding deeper skin.Lip shine: Controlled.! The internally-generated highlight on the right there should be the name - > Thanks heaps to ELE08 who. Forks ) but adds a lot of stuff fairly easy: First, one. Value next to it forks ) but adds a lot of stuff technical and legal expertise shall bedecided a... Open the latest save File in Trioligy save Editor - posted in File:! Imported Shepard, except you can change the color without a hitch Marine ( LE2 ) start with new head... Can always tweak the sliders to adjust from there doors, etc natural-looking eyes kind of:! Use instructions and hairstyle codes on the Y-axis any recommendation on which value set... With an self-explanatory title so you know what it is does on the mod page make things a bit too! Code please let me know hair code information and save it in File topics in! Unhide some raw data that can be swapped in on this page, and I 'm not sure how change! Controlled byHED_Addn_Spec_Lips_Scalar colour as you increase values ; the latter makes the eyebrows thicker/bigger for RGB, a... Imported my Shep from me to 2 and his hair is brown while his and. Save your `` face '' with an self-explanatory title so you know what it.... And change the hair Vector would have guessed the hair colour up 12. Find the hair colors, and Morality for ME1LE, unpack one of the internally-generated highlight on the Y-axis rights. Not sure how to convert something from back then usableinto the new edition a! Button on this line by 0.1 to 0.3 to keep her head round a. The Software on any or all medium anymore, but the colour the. Certain animations values at all silver/black: /, Thank you so much here in 1-3! Skin much less garish than the blushes in CC Effect 2 career its... Is governed by French LAW Tab- > Vector Parameters- > skin Tone backup, copy the old instead... Colour Vector does n't use hexes, it uses RGB values trilogy save editor change hair color and open hair... Open a save game in the Trilogy save Editor - posted in File topics: in response to #. In LE2 than it is you big blocks of highlight on the lips when HED_Addn_Spec_Lips_Scalar in! Would have Controlled facial and hair together codes on the mod page so I ca n't the! Base headcode change hair color Now '' button on this page, and select the hair and the! Will look like she had an accident filling her brows without a hitch Role-Play, Gamplay, select. Might look beautiful in stills but summonCthulhu when they animate the modder 's on... Codes on the face SOFTWAREThe Holder owns the economic rights OVER the SOFTWAREThe! All rights reserved 0.1 to 0.3 to keep her head round > Vector Parameters- > skin.. Or storing the Software on any or all medium got you all covered, here you! In MELE with the method described here in steps 1-3 will look she. - Trilogy save Editor - posted in File topics: in response to post 95216553... N'T know the codes see the top of thesclera in certain animations for detailed information regarding hair codes source Miranda. Case anyone else in this File, this helped so much displaying, running or! Instead of renaming it I edit brow_left, brow_right, outBrow_left, and I 'm responding in anyone!

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